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Screenshots

Everything below is WoWee’s own renderer: a native C++ client drawing the world through Vulkan, with no Blizzard code in it. The game data is the player’s own.

The gates of Orgrimmar, rendered by WoWee

The gates of Orgrimmar. Terrain, world models and their doodads, drawn with distance fog blended toward the sky’s own horizon colour.

The WoWee login screen

The login screen. The interface is the game’s own FrameXML, parsed and laid out by this client rather than reimplemented.

The WoWee loading screen

Loading into the world.


Adding to this page

Drop a .png into the repository’s assets/ directory and add a block here:

<p align="center">
  <img src="assets/your-screenshot.png" alt="What it shows" width="100%" />
</p>

**A short caption.** A sentence about what is worth noticing in it.

The site’s build copies assets/*.png across, so the path above is all that is needed - nothing else to register. Keep them under a couple of megabytes each where you can; the page loads every image on it.

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